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Beanstalk Bomber - Botography

Become a botanist in Botography, a cozy 2D adventure-exploration game. Navigate an uncharted whimsical region, where plants have unique and fantastical properties. Gather materials, grow plants, and utilize their abilities to discover the mystery of the forest and the secrets that lie within.
You can check out the game here. https://project-bitter-root.itch.io/botography
This is my senior project at Drexel University. I was one of the main animators for the game. I had a hand in all the key plant animations for the game.
This is the beanstalk bomber, which is used to get the player from one elevation to the next.
I created the animation within Procreate Dreams.

The large image here is the Splash image used in the Almanac of the game. The smaller image is the UI icon used in game.

The large image here is the Splash image used in the Almanac of the game. The smaller image is the UI icon used in game.

This is some of the concept work I created at the beggining of the project for this plant. The maind concern was finding something for the player to climb or walk up.

This is some of the concept work I created at the beggining of the project for this plant. The maind concern was finding something for the player to climb or walk up.

This is the basic keyframes for the animation of it shooting.

This is the basic keyframes for the animation of it shooting.

This is depicting the different ways the bulb could have theoretically been placed. There was some confusion as to if the bulb would be planted sideways or if the bulb could rotate freely.

This is depicting the different ways the bulb could have theoretically been placed. There was some confusion as to if the bulb would be planted sideways or if the bulb could rotate freely.

The animations were created with a third vine in mind, but do to layering problems in the game we dropped it.

The animations were created with a third vine in mind, but do to layering problems in the game we dropped it.